digeratus
1/22/2023 3:49 am
Thanks for the thoughts so far!
As to the below question, I think you're right that the visual rendering would likely be critical in making the result intelligible. Unfortunately, however, I have to say, I'm not entirely clear on what such an image would look like! I think part of it is that I hope such a tool would give me interesting new views of the underlying information that I haven't yet anticipated and that would be useful. If I really played this out in great detail, I suspect the resultant decision model would be complex... I might not want to see it all at once in all its characteristics. I might want to see certain paths, certain situations, filter on certain attributes... I'm hoping the right software would help me do all this, would even give me ideas that I didn't have as to how to view this in new ways.
Alexander Deliyannis wrote:
As to the below question, I think you're right that the visual rendering would likely be critical in making the result intelligible. Unfortunately, however, I have to say, I'm not entirely clear on what such an image would look like! I think part of it is that I hope such a tool would give me interesting new views of the underlying information that I haven't yet anticipated and that would be useful. If I really played this out in great detail, I suspect the resultant decision model would be complex... I might not want to see it all at once in all its characteristics. I might want to see certain paths, certain situations, filter on certain attributes... I'm hoping the right software would help me do all this, would even give me ideas that I didn't have as to how to view this in new ways.
Alexander Deliyannis wrote:
This is a very interesting use case!
I can understand the technical requirements, but I think that the actual
visual rendering may be quite important in making the end result
usefully inteligible.
Could you point us to 1-2 examples of an image which you consider
suitable? It could be from a different thematic area, i.e., non
martial-arts related.
digeratus wrote:
>But I want to be able to have "situations" which can be referred to in
>multiple places in the diagram... (e.g. he has my sleeve and lapel, and
>I have his), since many situations would be reachable via multiple
>roads. Those shouldn't need to be duplicated.
