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making: info basics better than all the outdated crap of < 2019

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Posted by doablesoftware
Nov 4, 2018 at 12:33 PM

 

1. you have info with the title of
2. ‘what good design is’

3. title shown/displayed on right side in BIG BOLD FONT

4. the right side up 20%-30% of the right side due to LIMIT of screens being horizontal in the current status quo
5. under this title is basically an outline of your main sections
6. sized in proportion to relevance & importance

7. on left side ‘main space’
8. you have many sectional titles like
9. ‘current status of cs’
10. ‘examples of motions E1’

11. you have another set of info title ‘playground design: goods & bads’
12. we know where the title in ofc
13. on the right side, IN BIG BOLD FONT, duh

14. in the main space you have lotta sections
15. one of them is called ‘examples of motions E1’

16. all sets of info that wants to include ‘examples of motions E1’ can
17. all click and edit to ‘examples of motions E1’ will change/update all ‘examples of motions E1’ tabs/sections/blocks

18. all sets of info that wants to include ‘what good design is’ can
19. but that would be quite a very long exteremly long set of info

20. but ‘what good design is’ is already so long
21. how can we see all the non-craps in ‘what good design is’?
22. right side obvs, called an outline
23. you click it you go places

basics of information

24. with so many tabs/sections/blocks over time, how i gonna find ‘examples of motions E1’
25. with so many titles in tabs/sections/blocks that uses ‘playground’
26. how i gonna find specific ‘playground design: goods & bads’
27. i dont remember if i named in ‘design of playgrounds’ or ‘playground design’ or ‘history of playground design’ or wtf

28. answer: you arent gonna find ‘examples of motions E1’
29. you’re not gonna remember what you named it, there’s too much info

30. you’re not computer
31. the computer remembers for you, duh, basic info

32. you’re find ‘examples of motions E1’ in
33. ‘what good design is’
34. but the outline is so long how i find it?

35. you find it by abstracting info & understnading one of the most basic things of good design
36. ‘motion is fun’
37. you tap a hotkey & search ‘motion’
38. and ‘motion is fun’ is going to show up
39. and it’ll be one of the few thigsn that will show up, and ‘examples of motions E1’ wont

40. how will software know which tabs/sections/blocks is more relevant/important?
41. ML/AI/DL/NN/RL?

42. i dunno, but i nkow it wont the user doing so cos the user aint smart to know or to remember
43. & most importantly it aint the user’s job to remember or know


how would this design change for AR? ofc there would be a diff design for AR, that serves a completely diff purpose

—-


Questions:

what open source code libraries software are helpful as a base towards this

how do i get started making this?

im sick of all the garbage out there in every class of software there is
best and most relevant languages recommended for this?

what’s the top 1% of thinsg i should watch/read/look into to relevant things?

will be on desktops/laptops, unless it’s easier to make on web?

does this exist? if so what is the name of the sofware that is Fundamentally the same as this basic one?

what’s the top 1% of thinsg i should watch/read/look into to relevant things?

 


Posted by doablesoftware
Nov 4, 2018 at 12:37 PM

 

worded differently:

- all tabs/sections/blocks can be added to any other tabs/sections/blocks

basic simple concept

- #16 all sets of info that wants to include ‘examples of motions E1’ can

- #18 all sets of info that wants to include ‘what good design is’ can

 


Posted by doablesoftware
Nov 4, 2018 at 12:40 PM

 

with any info in this entire universe across any given topic

any books, any youtube, any w/e

you can easiely EASIELY sum up anything COMPREHENSIVELY in 1-line


—-

& if someone anyone know how to, or know that, they dont know anything

 


Posted by doablesoftware
Nov 4, 2018 at 12:43 PM

 

which brings us to the question, then need an

info remembering software

at all?

we all know the answer:

- cos sometimes you gotta explain it to yourself

- sometimes you want the details of w/e the 1-line is

- sometimes you wanna share things to your pet dog

- 1 billion other reasons,

- all ranked from most likely to least

- most impactful to least

 


Posted by doablesoftware
Nov 4, 2018 at 12:48 PM

 

the most important question is not why, cos we already know why,

the maker always knows why

but the most important question is:

- how best & how most effectively to make this info remembering software

- & where is this BASIC info remembering software

that’s all that matters

 


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