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OmniOutliner 3 for iOS

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Posted by Luhmann
Feb 15, 2018 at 06:46 PM

 

I’m not a big fan of OO, but seems worth mentioning this important update in this forum:

https://www.omnigroup.com/blog/omnioutliner-3-for-ios-is-here

 


Posted by Paul Korm
Feb 15, 2018 at 09:14 PM

 

Thank you for the tip.  I use OO frequently on iPad, so it was worth getting the upgrade.

However on iPhone the app just does not fit the modern mode for outliners.  To get started on an outline with Dynalist or others it’s one or two taps and then start typing.  With OO3 it’s 6 or more and then you have to fiddle with the formatting so the text isn’t slewed off the screen.  And forget OO3 on iPhone X—it freezes, the keyboard won’t display when text is selected.  It’s a mess.  It looks like OmniGroup has lost their way and is designing what pleases them but not what the market is looking for.  No one needs an iPhone app that takes as much time to start up as a desktop app. 

Luhmann wrote:
I’m not a big fan of OO, but seems worth mentioning this important
>update in this forum:
> >https://www.omnigroup.com/blog/omnioutliner-3-for-ios-is-here

 


Posted by moritz
Feb 16, 2018 at 01:45 AM

 

How long did you try it?
I installed it today (on iPhone X) and so far no negatives.
3 taps to create new outline - UX is well thought out
No freezes - will report back if that happens

Not sure if I have the initial release - OmniGroup, to give them credit, are pretty good about patching issues regularly

Paul Korm wrote:
Thank you for the tip.  I use OO frequently on iPad, so it was worth
>getting the upgrade.
> >However on iPhone the app just does not fit the modern mode for
>outliners.  To get started on an outline with Dynalist or others it’s
>one or two taps and then start typing.  With OO3 it’s 6 or more and
>then you have to fiddle with the formatting so the text isn’t slewed off
>the screen.  And forget OO3 on iPhone X—it freezes, the keyboard
>won’t display when text is selected.  It’s a mess.  It looks like
>OmniGroup has lost their way and is designing what pleases them but not
>what the market is looking for.  No one needs an iPhone app that takes
>as much time to start up as a desktop app. 
> >Luhmann wrote:
>I’m not a big fan of OO, but seems worth mentioning this important
>>update in this forum:
>>
>>https://www.omnigroup.com/blog/omnioutliner-3-for-ios-is-here

 


Posted by Paul Korm
Feb 16, 2018 at 11:05 AM

 

I’ve put it on the phone’s home page just to keep giving it a chance - since I use OO5 on the desktop quite a bit, I really want OO3 to work.  I cannot start a document in fewer than 5 clicks.  Setting lines to checkbox mode render then impossible to edit—the checkbox is slewed to the right nearly 2/3 of the way across the screen.  Yes, Omni are good at listening.  But still, a new app should be tested and it should do basic things well. 

 


Posted by Jeffery Smith
Feb 16, 2018 at 08:05 PM

 

One thing is sure. I cannot do outline processing on an iPad. Just seems to involve too many ways to screw up.

 


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